Is the monotony of the Call of Dutys, the Battlefields, and Halos
getting you down? One developer is taking shooting back to it's hardcore
roots. The veteran shooter developers at Serellan LLC showed off their
Kickstarter-funded tactical shooter at this year's E3. The game,
Takedown: Red Sabre, takes you through six-player, co-op,
objective-based missions and competitive multiplayer modes (up to 12
players) in which one wrong move will put you down for good. Like the
classic shooters of yore like Rainbow Six and SWAT, there are no
respawns; running and gunning is the quickest way to get killed in a
game where every bullet is deadly.
The developers are striving to create a game that forces players
to tap into their situational awareness and teamwork instincts. The
first-person gameplay is much slower than conventional shooters, forcing
you to make attack plans, aim carefully, and ensure you have the proper
equipment available. In co-op, squads will have to cover their
teammates as they make their way to the mission objective, which can
range from rescuing hostages on a pirate-controlled cargo ship to
assassinating a high-value target.
For every mission, players will be able to customize their
loadouts with an open arsenal of weapons that has everything available
to you from the start. From there, you can choose your rifle, sidearm,
attachments, and scopes--but you'll need to consider the environment
you're lugging those guns into. The developers have implemented
realistic weapon collision, so players carrying a large machine gun
through a narrow hall might have a harder time maneuvering.
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